<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>kodamapixel &#187; Scott</title>
	<atom:link href="http://kodama.angrypixel.org/author/admin/feed/" rel="self" type="application/rss+xml" />
	<link>http://kodama.angrypixel.org</link>
	<description>eyebrows of judgement</description>
	<lastBuildDate>Tue, 27 Jul 2010 01:35:40 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
		<item>
		<title>Professional Portfolio &#8211; Week 01</title>
		<link>http://kodama.angrypixel.org/2010/07/professional-portfolio-week-01/</link>
		<comments>http://kodama.angrypixel.org/2010/07/professional-portfolio-week-01/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 01:30:11 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Professional Portfolio]]></category>
		<category><![CDATA[Uni Journal]]></category>

		<guid isPermaLink="false">http://kodama.angrypixel.org/?p=2237</guid>
		<description><![CDATA[
Thankfully, my MacBook stopped short of this. Image: 9to5Mac
It happens to everyone at some point: your computer will die. Depending on which way you look at it, I have been through this experience before and fortunately now keep a thorough backup of all my work on an external hard drive (I&#8217;ve even been considering off-site [...]]]></description>
		<wfw:commentRss>http://kodama.angrypixel.org/2010/07/professional-portfolio-week-01/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dusk Video</title>
		<link>http://kodama.angrypixel.org/2010/07/dusk-video/</link>
		<comments>http://kodama.angrypixel.org/2010/07/dusk-video/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 05:05:47 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Dusk]]></category>
		<category><![CDATA[Visuals]]></category>

		<guid isPermaLink="false">http://kodama.angrypixel.org/?p=2232</guid>
		<description><![CDATA[
A short explanation of the Dusk project.
After all the work that Lukasz, Eli and I put into Dusk, I thought a quick video about the work was in order. In the artist talks at Underbelly Arts, I often found it difficult to explain to people concisely just how the project works &#8211; hopefully this video [...]]]></description>
		<wfw:commentRss>http://kodama.angrypixel.org/2010/07/dusk-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dusk &#8211; Opening Night</title>
		<link>http://kodama.angrypixel.org/2010/07/dusk-opening-night/</link>
		<comments>http://kodama.angrypixel.org/2010/07/dusk-opening-night/#comments</comments>
		<pubDate>Fri, 16 Jul 2010 23:17:54 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Dusk]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Visuals]]></category>

		<guid isPermaLink="false">http://kodama.angrypixel.org/?p=2226</guid>
		<description><![CDATA[
Dusk in action on the opening night of Underbelly Arts.
Underbelly Arts kicked off last night with an opening party and a successful launch of Dusk. We were all happy (and relived) to see the project come together, and it was especially nice to watch people playing with the work.
Today marks the final day of Underbelly [...]]]></description>
		<wfw:commentRss>http://kodama.angrypixel.org/2010/07/dusk-opening-night/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dusk &#8211; Construction (Part 3)</title>
		<link>http://kodama.angrypixel.org/2010/07/dusk-construction-part-3/</link>
		<comments>http://kodama.angrypixel.org/2010/07/dusk-construction-part-3/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 07:05:01 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Dusk]]></category>

		<guid isPermaLink="false">http://kodama.angrypixel.org/?p=2223</guid>
		<description><![CDATA[
Final build of Dusk, from above.
It took 10 full days, but the project is (all but) finished. The last coat of paint hit the floor this afternoon and lights went into the tree. We also did a very quick test of video mixing from 2 laptops, and whilst it isn&#8217;t perfect, it&#8217;s not bad for [...]]]></description>
		<wfw:commentRss>http://kodama.angrypixel.org/2010/07/dusk-construction-part-3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dusk &#8211; Lighting Test</title>
		<link>http://kodama.angrypixel.org/2010/07/dusk-lighting-test/</link>
		<comments>http://kodama.angrypixel.org/2010/07/dusk-lighting-test/#comments</comments>
		<pubDate>Tue, 13 Jul 2010 12:56:59 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Dusk]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Visuals]]></category>

		<guid isPermaLink="false">http://kodama.angrypixel.org/?p=2219</guid>
		<description><![CDATA[
Faux lighting test for Dusk.
Just a quick video tonight: a test of the faux lighting I created in Quartz Composer and Max/MSP for Dusk. It&#8217;s far from perfect, but great to finally see projected onto physical objects for the first time.
Thankfully, the perspective issues I had worried about earlier didn&#8217;t really come into play, as [...]]]></description>
		<wfw:commentRss>http://kodama.angrypixel.org/2010/07/dusk-lighting-test/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dusk &#8211; Construction (Part 2)</title>
		<link>http://kodama.angrypixel.org/2010/07/dusk-construction-part-2/</link>
		<comments>http://kodama.angrypixel.org/2010/07/dusk-construction-part-2/#comments</comments>
		<pubDate>Tue, 13 Jul 2010 04:18:22 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Dusk]]></category>

		<guid isPermaLink="false">http://kodama.angrypixel.org/?p=2217</guid>
		<description><![CDATA[
Mapping the 3D shape of a rock in Blender.
We&#8217;re now at the stage of trying to bring all the elements of the Dusk project together. Physical objects and software systems need to start playing nicely with each other to make this project work well, and so a lot of testing is needed. The tree and [...]]]></description>
		<wfw:commentRss>http://kodama.angrypixel.org/2010/07/dusk-construction-part-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dusk &#8211; Boid Test</title>
		<link>http://kodama.angrypixel.org/2010/07/dusk-boid-test/</link>
		<comments>http://kodama.angrypixel.org/2010/07/dusk-boid-test/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 00:29:46 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Dusk]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Visuals]]></category>

		<guid isPermaLink="false">http://kodama.angrypixel.org/?p=2211</guid>
		<description><![CDATA[
Video showing Lukasz&#8217; boids from above.
For the first time, we saw what will become the basis for our fireflies projected onto the warehouse floor. These little fellas are called &#8216;boids&#8217; and at this stage look like a certain male reproductive cell. They&#8217;ll take a more complete form soon.
As you can see in the video above, [...]]]></description>
		<wfw:commentRss>http://kodama.angrypixel.org/2010/07/dusk-boid-test/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dusk &#8211; Construction (Part 1)</title>
		<link>http://kodama.angrypixel.org/2010/07/dusk-construction-part-1/</link>
		<comments>http://kodama.angrypixel.org/2010/07/dusk-construction-part-1/#comments</comments>
		<pubDate>Sun, 11 Jul 2010 01:25:53 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Dusk]]></category>

		<guid isPermaLink="false">http://kodama.angrypixel.org/?p=2208</guid>
		<description><![CDATA[
Binding of the &#8216;tree&#8217; framework for Dusk.
Saturday was the first opportunity we&#8217;ve had to spend a full day working on Dusk, in the warehouse. We took the opportunity to start construction on the physical objects that will occupy the projection space: a thatch tree and papier mâché rocks have begun to take shape. These objects [...]]]></description>
		<wfw:commentRss>http://kodama.angrypixel.org/2010/07/dusk-construction-part-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
